This first one was just roughly painted to try out putting it in the underwater scene, perhaps showing through the mirror
To add some depth i had a look online for some general water textures i could use.
4 put together in this image, just playing around really, using the textures to help me find the composition i have in my head.
Wanted to practice by drawing from a reference, so took to doing a traditional pencil sketch of some under water photography.
Had a go at the same reference in Corel Painter 12, trying out brushes
turned out a nice piece, though not surreal or an original work.
Found this glass/water fracture image and started seeing a possible composition in it.
Used a model reference here with a layered glass mirror texture, painting over them.
Almost went for that composition but decided that the odd orb glass thing took up to much of the focus
Took the layered mirror idea into a more focus composition here and used a different model reference to sketch out a final composition here in photoshop so i could reference in Corel painter, a program im not as familiar with.
It turned out ok, though the perspective changed slightly from the reference sketch. Corel painter made this difficult, had to stop a few times to think how best to paint an aspect. Also my machine seemed to be struggling with the program, a bit laggy.
I think as less of my scene was underwater compared to the reference painting i did, it meant the messiness didn't work as well.
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