Making statues out of people. Draw from reference
This was a lot fo fun to do, once i had sufficently sketched out the reference i attempted to image what it might look like in low poly model form. Some parts worked some didn't.
More reference sketches, thinking of parts i wanted to use in a composition. With the female reference i stylezed the hair and added the wings to give her a more distinct gargoyle like feel.
Liked the way bat wings looked/worked so attempted to incorporate them into the design.
Had another go at making her look like a 3D model, worked ok but i should have just mirriored one the together side of the face.
Playing with stock architecture to find a more solid composition.
Would you enter?
some quick composition sketches
Spent a bit too much time refining the line drawing, looks way to anime...
Had a hard time figuring out a composition that would portray why this creature is scary(moving statue).
At this point i took a previous composition and knocked it up in Maya. Set up some cameras and lights to use as a perspective reference.
Camera 1
Camera 2
Settled on the longer shot camera two, used a couple of photo references for bricks, the rest is painted with some multiply and colour layers.
I hit a bit of a detail wall, i should have sketched on top all of the base values and pieces in the composition. Instead i went into high detail right away and ran out of steam unfortunately.
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