Wednesday, 14 November 2012

AA Plane crash

This one took a lot of focus, done mainly in two sittings


First time i'd actually painted and flipped the canvas throughout


Upped the general contrast, A lot of textures used in this one


I prefer the night scene, it wasn't actually too difficult to adapt it into this version


This is closer too the original, trying to make it dark without loosing too much of the depth.


Added more blue to help lighten the image but still make it night time.

Quite proud of this piece, took a while to get to the stage it is though i ran out of steam when it came to putting detail in the background buildings.

Monday, 12 November 2012

Downtown NY plane crash

Here is some WIPs of my final scene for This plane crash breif.

Worked a bit more on the atmosphere of this composition and decided it fitted the brief best


So i laid out the bass lines in perspective


Then begun to work over it


Used a lot of textures from CGTextures to help me pic out the details. Think i need to paint further in to make it look less collage like.


As at the moment im trying to paint so that i can make a day time scene then a night time scene im trying to leave the values basic enough to be open to lighting change, but that is also a reason it looks pieced together.

Depth and size of the plane is something i will also need to play around with before going much further.

Wednesday, 7 November 2012

Plane crash and perspective



2 attempts at robot man in perspective


Playing with a perspective from inside the plane wreckage 




 
 

Went into Maya and tried to help my self with the composition. 


sketched this one out first quite roughly

 
 

Was able to look at some google maps to help me a little with this composition 


Some other google map compositions 


A second mood board, setting the plan crash as an electrical storm 



Sunday, 4 November 2012

Perspective crash

 This week our brief is a little more interesting, It's a lot more real world specific. As follows -

an aircraft (Boeing 747, American Airlines) has crash landed in New York, (Lower East Side area). The plane has come to rest smashed into a building. The fuselage is broken but largely intact. Parts of the aircraft have broken off and rubble and wreckage is strewn around with some smoke and fire. Our hero character (white male, 30, dark hair, T shirt, jeans) was onboard but has miraculously survived the crash and is standing stunned before the wreckage (to give the scene scale, drama and a focal point for the viewer). The director isn’t sure which time of day will work best for this scene and wants you to produce alternatives for him to consider.

So here is a mood board and some perspective practice as i was struggling with it. 


This was done before i knew the full details of the brief so another more specific will be done later on.


For the perspective practice i found this plan for a Boeing 747


These two are based of the plan's


Wednesday, 31 October 2012

don't blink, Haloween breif sketches.

Making statues out of people. Draw from reference


This was a lot fo fun to do, once i had sufficently sketched out the reference i attempted to image what it might look like in low poly model form. Some parts worked some didn't.


More reference sketches, thinking of parts i wanted to use in a composition. With the female reference i stylezed the hair and added the wings to give her a more distinct gargoyle like feel.


Liked the way bat wings looked/worked so attempted to incorporate them into the design.


Had another go at making her look like a 3D model, worked ok but i should have just mirriored one the together side of the face.


Playing with stock architecture to find a more solid composition.

Would you enter?

some quick composition sketches


Spent a bit too much time refining the line drawing, looks way to anime...


Had a hard time figuring out a composition that would portray why this creature is scary(moving statue).

At this point i took a previous composition and knocked it up in Maya. Set up some cameras and lights to use as a perspective reference.

Camera 1

Camera 2


Settled on the longer shot camera two, used a couple of photo references for bricks, the rest is painted with some multiply and colour layers. 

I hit a bit of a detail wall, i should have sketched on top all of the base values and pieces in the composition. Instead i went into high detail right away and ran out of steam unfortunately.







Sunday, 28 October 2012

Halloween sketches and moodboard 2

Started with silhouettes with the scorpion/demon theme in mind


Doodled some monster heads


Then found this sketch i did a month or so back, we chose a word each and did a drawing on it in half an hour. I think this one was Lonely Glass Alien monotone.


 This is something i had thought of developing so i put together a second moodboard for a gargoyles idea.



Friday, 26 October 2012

Haloween Moodbord

Looked a various film and game characters aswell as a cool zbrush modeled bat. Not sure where i want to go with this breif, pretty open really.


+ Random sketch :]
scary...